Last updated: May 24, 2026, checked against the official itch.io page and official v1.7 devlog from May 19, 2026.

First-person short horror

Slide in the woods Online

A short first-person horror game about a playground slide that goes somewhere it should not.

Official source

Play Slide in the woods on itch.io

Official pageBrowser support varies

Slide in the woods

To avoid unreliable direct game-file embeds, this fan guide sends you to the creator's official itch.io page for the current playable build.

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Evidence Status

How verified is this guide?

Version checked
v1.7, checked May 24, 2026
Route verified by
Recommendation page based on official source availability and editorial similarity criteria.
Spoiler level
Low
Unknowns
Official itch.io builds may change, so the creator page is the stable play source.
Source base
Official itch.io page, official v1.7 devlog, Major Jam listing, public videos

Recommendation notes

For Cobb Can Move players

Why play it after Cobb

Best for players who want a concise scare built from one simple interaction escalating out of control.

Similarity score

70%
Based on short-session pressure, browser play, rule reading, and horror payoff.

Session style

5-10 minutes. Single-mechanic escalation, outdoor dread, compact payoff.

Controls and support

How to play Slide in the woods

Controls

Keyboard and mouse first-person controls.

Short review

Why this page belongs in the hub

Slide in the woods works as a Cobb Can Move follow-up because it keeps the commitment low but the attention high. The best similar-game pages should help players decide quickly: what is the scare style, how long is the session, whether it runs in browser, and why it scratches the same itch.

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Sources checked

Authority stack for this page

Official Cobb Can Move itch.io page

Use: Official facts: developer credits, platform, input support, rating signal, screenshots, downloadable/browser builds, tags, and current public game metadata.

Authority: Primary official source

Status: Checked May 24, 2026

Official v1.7 devlog

Use: Version check: v1.7 is a small balancing update affecting smell, long pursuit acceleration, and rock stun behavior.

Authority: Primary official version source

Status: Checked May 24, 2026

Major Jam 7: Wild submission/results

Use: Awards and credibility: #1 Overall, #1 Concept, #2 Presentation, #2 Enjoyment, #6 Use of Limitation, ranked from 58 ratings.

Authority: Official jam listing

Status: Checked May 24, 2026

Markiplier episode listing

Use: Audience signal only: confirms a major creator episode dated May 21, 2026 with a 35:34 runtime. Not used as gameplay authority.

Authority: Third-party popularity signal

Status: Checked May 24, 2026

COBB CAN MOVE gameplay video

Use: Timing reference for early room rhythm and general route pressure. Not treated as official gameplay documentation.

Authority: Specific public gameplay video

Status: Checked May 24, 2026

COBB CAN MOVE playthrough

Use: Route comparison reference for longer progression and late-game pacing.

Authority: Specific public playthrough video

Status: Checked May 24, 2026

COBB CAN MOVE horror run

Use: Visual reference for late-game pressure and route collapse patterns.

Authority: Specific public gameplay video

Status: Checked May 24, 2026

Sources and uncertainty

How this guide is built

Facts such as developer credits, platform, version status, jam rankings, and rating signals come from official itch.io pages, the official v1.7 devlog, and the official Major Jam listing. Route advice is written in original wording from current build observations, public video cross-checks, and aggregated community pain points, not copied comments.

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